A method to assess pervasive qualities in mobile games

Luis Valente1, Bruno Feijo2, Julio Cesar Sampaio do Prado Leite2, Esteban Clua1
1MediaLab, Institute of Computing, UFF, Brazil     2Department of Informatics, PUC-Rio, Brazil

This page contains the sample quality spreadsheets and supplementary materials to our process of assessing pervasive qualities in pervasive mobile games. Currently, we provide materials for these case studies: Spellbound, Ingress, Exploding places, and PacMap.

Empty quality assessment spreadsheet

Use this file to start a new assessment: empty spreadsheet

Case studies (spreadsheets)

Similarity comparison (spreadsheets)

Checklists (report)

Complete analysis (report)